Перейти к содержимому

What the HECK is Card Advantage? TCG Theory Basics for Gundam Card Game players - Part 2

p0ndskumm

0:00 / 0:00

What the HECK is Card Advantage? TCG Theory Basics for Gundam Card Game players - Part 2

4 717 просмотров · 2 недели назад
p0ndskumm
580 подписчиков
4 717 просмотров · 2 недели назад
Welcome to Part 2 of my series on TCG Theory basics for Gundam Card Game players! Today we're talking about Card Advantage: what this theory means and how to apply it in your gameplay to become a better player. Reading List: “Examining The Theories of Card Advantage And Quality: What is Card Advantage, and how do you use it to create decks? A history of theory, from The earliest Dojo days to last week.” by Will Rieffer, February 2001 https://articles.starcitygames.com/ar... “Card Advantage Without All the Hullabaloo” by Geordie Tait, December 2003 https://articles.starcitygames.com/ar... “Details of Card Advantage: Theorizing With Doobie” by Will Rieffer, January 2004 https://articles.starcitygames.com/ar... Chapters: 0:00 Intro 1:53 Reading List 2:34 Origins of the Theory 3:27 Two Fundamental Limitations 5:27 Critical Concepts 6:50 Pure Card Advantage 8:24 Recovering Spent Cards is Card Advantage 9:41 Virtual Card Advantage 12:55 Card Valuation 15:17 Card Impact 18:38 A Unique GCG Card Advantage Question 22:03 Conclusion 23:50 Outro