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How to Make 3D Enemy AI in Godot 4 - Pathfinding, Attacking & Animations (State Machine Tutorial)

Ragdev

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How to Make 3D Enemy AI in Godot 4 - Pathfinding, Attacking & Animations (State Machine Tutorial)

30 601 просмотр · 1 год назад
Ragdev
1,99 тыс. подписчиков
30 601 просмотр · 1 год назад
In this tutorial, we’ll build a complete 3D enemy system from scratch using state machines, pathfinding, and animations. Enemies will chase and attack the player using Godot’s built-in tools — perfect for horror, action, or survival games. What you’ll learn: Setting up a state machine for clean AI behavior Implementing pathfinding to follow the player Adding attack logic with damage handling Playing smooth animations during movement and attacks Using NavigationAgents and custom scripts for flexible AI Drop a comment if you have questions or want a follow-up on advanced, Don’t forget to like, share & subscribe for more Godot tutorials! #godot #gamedev #godottutorial #godot4