Перейти к содержимому

Unity Parkour & Climbing AI QuickStart (New Update)

Fantacode Studios

0:00 / 0:00

Unity Parkour & Climbing AI QuickStart (New Update)

311 просмотров · 3 мес. назад
Fantacode Studios
669 подписчиков
311 просмотров · 3 мес. назад
Parkour And Climbing AI - https://af.unity.com/ot/XZonyy2/ Parkour and Climbing system - https://af.unity.com/ot/XZonyy2/ In this video, we'll look at how to use the Parkour and Climbing AI asset to create AI characters in Unity that can traverse environments using parkour and climbing actions. The asset will be released soon on the Unity's asset store This asset allows you to create AI Characters that can traverse complex environments in games using various parkour and climbing actions. You can easily create Enemy characters or Friendly NPCs that follow the player wherever they go using parkour. This asset utilizes Unity's Navmesh system along with our pathfinding system for finding paths through climbable and jumpable points. Since it uses the built-in Navmesh system, you can use the Navmesh API and easily integrate it with your own systems (like combat system, shooting system, etc.) 0:00 - Intro 0:34 - Set up Navmesh Surface and Links 4:28 - Set up AI Character 6:13 - Dynamic Predictive Jumps 7:56 - Limitation of Dynamic Predictive Jumps 9:21 - Creating Custom Navmesh Links 13:09 - Make AI Climb 18:20 - Make AI Patrol through waypoints 20:53 - Exploring Demo Scene & Integrations