Designing for Dice Feel in TTRPGs | Design Discussions
Tales from Elsewhere
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Designing for Dice Feel in TTRPGs | Design Discussions
11 859 просмотров · 1 год назад
Tales from Elsewhere
10,4 тыс. подписчиков
11 859 просмотров · 1 год назад
#ttrpg #dnd #gamedev #horror #action
Why does Dungeons & Dragons use the d8 for a longsword and a d4 for the dagger? How can we incorporate dice feel into our D&D homebrew and TTRPG design? Let's explore this uncommon topic together!
** TFE: Clockworld Kickstarter **
https://www.kickstarter.com/projects/...
** TFE Patreon Page **
https://patreon.com/TalesfromElsewher...
** TFE Discord **
/ discord
** Tim the Editor's Kofi Page **
https://ko-fi.com/timothyweinell
** TFE Demo Packet Download **
https://www.talesfromelsewhere.com/ge...
** Chapters **
00:00 Intro
00:56 Definition of Dice Feel
01:24 Polyhedron Review
01:56 d4
02:23 d6
02:49 d8 and d10
03:19 d12
03:54 d20
05:06 Comparisons
06:23 Obfuscation
06:54 Number of Dice
08:12 Genesys System
10:02 TFE Example
12:52 Non-Dice Randomization
13:54 Bring it all together
15:55 Qualitative!
16:25 Outro
Written and presented by Peter Lange
Logo, graphic design, and animated characters provided by Maribel Navarro
Artwork provided by @dr.nerii and @brayzart
Music by @RyanikeAudio and @piercemartinmusic
Edited by @TimothyWeinell