Super Street Fighter 2 Championship Edition S20p Arcade Challenge
Self Indulgent Gamer
0:00 / 0:00
Super Street Fighter 2 Championship Edition S20p Arcade Challenge
255 просмотров · 2 месяца назад
Self Indulgent Gamer
495 подписчиков
255 просмотров · 2 месяца назад
==========
GAME
====
STREET FIGHTER II
CHAMPION EDITION
---
DEVELOPER
CAPCOM
1992
---
PLATFORM
ARCADE
---
SPEC DETAILS
CPU:
MOTOROLA 68000 @ 12MHz
SOUND:
Z80 + YM2151 FM SYNTHESIS
DISPLAY:
384 x 224
PLAYERS:
1-2
---
PLAYER
SELF INDULGENT GAMER
---
VERDICT
A TRUE ARCADE LEGEND.
UNFORTUNATELY, LEGENDARY
STATUS DID NOT EXTEND
TO THE PLAYER.
DESPITE OVER THIRTY YEARS
OF GAMING EXPERIENCE,
I SOMEHOW MANAGED TO
DISPLAY A REMARKABLE LACK
OF TIMING, STRATEGY,
DISCIPLINE, FORESIGHT,
TACTICAL THINKING,
SITUATIONAL AWARENESS,
AND HAND-EYE COORDINATION.
SPECIAL MOVES WERE OFTEN
ATTEMPTED.
MOSTLY THEY RESULTED IN
JUMPING STRAIGHT UP.
BLOCKING APPEARS TO BE
A FEATURE I WAS ONLY
VAGUELY AWARE OF.
AT SEVERAL POINTS I WAS
FAIRLY CERTAIN I HAD A
PLAN.
THE OPPOSITION DISAGREED.
---
CREDITS USED
2
AS THE ARCADE GODS
INTENDED.
---
ASSISTANCE
VIDEO EDITING:
DAVINCI RESOLVE
MUSIC:
SUNO AI
VOICE:
SIG
ADDITIONAL ASSISTANCE:
CHATGPT
---
DEV NOTES
CHAMPION EDITION ADDED
PLAYABLE BOSS CHARACTERS,
MIRROR MATCHES AND
IMPROVED BALANCING.
IT ALSO PROVIDED
CONCLUSIVE PROOF THAT
BUTTON MASHING IS NOT
A VALID COMBAT STYLE.
---
SPECIAL THANKS
CAPCOM
THE RETROTECH100
FACEBOOK GROUP
EVERYONE TAKING PART IN
THE SUPER 20P ARCADE
CHALLENGE
AND TO THE COUNTLESS
ARCADE PLAYERS WHO SPENT
THE EARLY 1990s LEARNING
COMBOS WHILST I WAS
PROBABLY STILL TRYING TO
WORK OUT WHICH BUTTON
PUNCHED.
---
BONUS!
NO CONTROLLERS WERE
HARMED DURING THIS
ATTEMPT.
PRIMARILY BECAUSE THE
ARCADE EMULATOR WAS
DOING MOST OF THE DAMAGE.
==========
TILL NEXT TIME! :D
==================
STAY INDULGENT.
STAY ARCADE.
STAY SIG.