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The Gears of War Montage Podcast Episode #1 (ft. ‪@LiKeBuTTeR‬)

HvNz Berry

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The Gears of War Montage Podcast Episode #1 (ft. ‪@LiKeBuTTeR‬)

776 просмотров · 9 месяцев назад
HvNz Berry
533 подписчика
776 просмотров · 9 месяцев назад
Berry interviews LiKeBuTTeR. AGAIN, big thank you to Drew for doing this with me. 0:00 LiKeBuTTeR Homage (0:00–1:57) 1:58 Introduction & Topics (1:58–3:39) 3:40 LB’s Day-to-Day Life (3:40–7:14) 7:15 How Montaging Started in Gears (7:15–10:27) 10:28 How Competitiveness Ruined Tagging (10:28–10:44) 10:45 Discussing Gearsopedia (10:45–17:23) 17:24 Negativity in the Community (17:24–19:11) 19:12 The Adpocalypse & Monetization (19:12–20:41) 20:42 Kaos – GoW Faze Era (20:42–24:12) 24:13 How LB Got Noticed (24:13–26:31) 26:32 Community Questions (26:32–26:51) 26:52 LB’s Favorite Montage & Favorite Clip (26:52–32:21) 32:22 Which Gears of War Is the Best? (32:22–35:16) 35:17 Crossplay (35:17–37:23) 37:24 Gears UE Was a Nightmare on PC (37:24–41:14) 41:15 LB’s Best Clip (41:15–50:01) 50:02 How the Community Has Progressed (50:02–51:33) 51:34 Gears Competitive & Where It Falls Short (51:34–59:14) 59:15 WALLBOUNCING (59:15–1:04:51) 1:04:52 LB’s Signature Shot (with Iceman) (1:04:52–1:06:21) 1:06:22 Not a Big Torque Bow Guy (1:06:22–1:07:59) 1:08:00 Montaging in Other Games (1:08:00–1:09:38) 1:09:39 LB Rewatches His G3M3 (1:09:39–1:14:05) 1:14:06 Watching Trivium (1:14:06–1:16:24) 1:16:25 Has LB Considered Bringing Kaos Back? (1:16:25–1:18:17) 1:18:18 Does LB Know UglyGod? (1:18:18–1:19:54) 1:19:55 LB’s Reaction to Trivium (1:19:55–1:20:19) 1:20:20 Always Trigger Happy Montage (1:20:20–1:27:30) 1:27:31 What LB Plays Nowadays (1:27:31–1:34:28) 1:34:29 Closing Thoughts (1:34:29–1:37:42) The full unedited interview -    • The LiKeBuTTeR Interview (UNEDITED)   Host notes - Apologies for the terrible thumbnail, and AI Slop Generated scene used for the episode. I just didn't want you guys to have to look at a terrible OBS recording for almost two hours. I wanted the interview to be calm and pleasant to watch. Next time, I will ensure this series has a higher level of production quality all around (and figure out how to record discord icons without making them noisy and pixelated). I rushed things because the deadline was getting close, and lots of people were legitimately excited to watch this interview, and I didn't want to disappoint anybody by having to delay the episode. Again, next time, I'll figure out how to have a better handle on these issues.