Velocity Vortex, Downtown junctions (Burnout 3: Takedown)
NoBillsOfCrashDamage
0:00 / 0:00
Velocity Vortex, Downtown junctions (Burnout 3: Takedown)
108 просмотров · 4 недели назад
NoBillsOfCrashDamage
3,04 тыс. подписчиков
108 просмотров · 4 недели назад
The sky from Motor City's crash map brings smog to Downtown, and while the brown lower half is rarely seen during races, it can be easier to see during crash events.
The sun seems to sit right northwest.
In order to keep junctions playable while also ensuring I don't arrive at an empty crossing, I had to reduce the speed to only twice as fast as traffic normally would drive. This, though, does not change the timing at which vehicles spawn, so that can throw me off too.
I will default to the Firetruck in order to catch as many cars as possible with the large shockwave and only switch to a Circuit Racer if the road to the main area is too long.
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TIME STAMPS:
00:00 Cross Traffic
01:13 Demolition
02:18 Dead End
03:35 Wrecks City
04:54 Hate to be Late
06:18 Hold Tight
07:31 Traffic Jammed
08:56 Bus Blockade
10:11 Grid Locked
11:29 Air Rage
12:35 Hit and Run