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Coding Adventure - Making a Backrooms Game in Python - Exploring Ray Casting

Erudite

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Coding Adventure - Making a Backrooms Game in Python - Exploring Ray Casting

13 423 просмотра · 3 года назад
Erudite
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13 423 просмотра · 3 года назад
I use python for 3D graphics! We explore creating mazes and ray casting to enable a player to walk through the maze with a 3D render. This is used to simulate a backrooms game. Overall this video is a fun way to explore maze generation and ray casting with python. The visualisation makes use of the amazing Pygame library and all files associated with this project are available on GitHub. GitHub Repository: https://github.com/EruditeCode/3D_python Thank you so much for watching! See you in the next one :) #pythonprogramming #gamedev #graphics Links you might like -------------------------------- TheCodingTrain Raycasting:    • Coding Challenge 145: 2D Raycasting   Some Fun Maze Building Algorithms:    • 8 Maze Generating Algorithms in 3 Minutes   Music: A Quiet Thought - Wayne Jones Wishful Thinking - Dan Lebowitz Puerto Rico Me Llama - Jimmy Fontanez Longer Distance - TrackTribe Checkmate - Nathan Moore You Are My Rainbow - Unicorn Heads Cig Swaag - Jingle Punks Chapters: 00:00 Introduction 00:12 Maze Algorithm 02:53 Maze Generation 04:18 Ray Casting 06:26 Particles and Walls 09:04 User Input 09:40 3D Rendering 11:11 Fun!