AOE II: DE | Elite Monaspas vs Cavalry Unique Units (Equal Resources) | Cheap but Powerful Unit?
Theobald AOE
0:00 / 0:00
AOE II: DE | Elite Monaspas vs Cavalry Unique Units (Equal Resources) | Cheap but Powerful Unit?
2 229 просмотров · 2 года назад
Theobald AOE
114 подписчиков
2 229 просмотров · 2 года назад
Age of Empires II: Definitive Edition
Personal Comments:
Monaspas are incredibly cheap unit for the stats they get. As common UU, they require castle to produce. However, they are easy to mass because of their cheap cost and very quick training time, even the fastest created cavalry in the game. Thus, when they are massed quickly, it also means that their attack is increased easily up to +8. Furthermore, they have tough melee armor, can regenerate their HP, take less population space, and receive more less damage on higher elevation. Despite their poor HP and Pierce Armor against ranged units, they move fast and have high DPS and faster reload time than other cavalry to deal with them if possible, considering their cheap gold cost.
Contents:
00:00 Generic Paladins
00:41 Elite Konniks
01:23 Elite Coustilliers
02:03 Elite Cataphracts
02:43 Elite Shrivamsha Riders
03:15 Imperial Camel Riders
03:58 Elite Tarkans
04:38 Elite Leiciai
05:15 Lithuanians Winged Hussars
05:53 Elite Magyar Huszars
06:29 Elite War Elephants
07:09 Savars
07:50 Poles Winged Hussars
08:27 Elite Centurions
09:07 Elite Mamelukes
09:38 Elite Boyars
10:19 Elite Keshiks
10:57 Flaming Camels
Unit Information:
The Monaspa is the unique cavalry unit of the Georgians in Age of Empires II: Definitive Edition - The Mountain Royals. It can be trained at the Castle starting in the Castle Age. It is @ Georgian unique cavalry unit that becomes stronger when other Monaspas or Knight-line units are nearby.
Elite Monaspa Stats
HP: 110
Attack: 14+4/5/6/7/8
Armor/Pierce Armor: 5+3/2+4
Speed: 1.54
Rate of Fire: 1.8
Cost: 60f & 45g
Training Time: 11s - 8s
Civ Bonus: Regenerating HP
Unique Technology: Aznaury Cavalry (-15% population space)
**Notes
This 60-number-of-unit scenario is based on the maximum number of a unit group and suits to 200 population setting.
This video is somewhat similar with MikeEmpires, and I do not mind it being called plagiarism. I personally was highly inspired by MikeEmpires himself and AgeArena (no longer updating). If you want to see good quantity and quality of videos, you can visit their channels.
@MikeEmpires
@AgeArena
If you have something to talk to me, send an email to swwsaintseiya@gmail.com
Thanks for your supports ^.^