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BlazBlue: Chronophantasma Arcade

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BlazBlue: Chronophantasma Arcade

1 836 просмотров · 1 г. назад
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1 836 просмотров · 1 г. назад
Much of the game is identical to BlazBlue: Continuum Shift, with some key additions and updates: The "Burst Icon" system has been revamped into the Burst Gauge (or Overdrive Gauge), which is now a single gauge that fills up both over time and as the player gets hit. Players start each match with a full Gauge and carry its status over between rounds. Players can no longer perform a Break Burst while in neutral, which now instead performs a new Overdrive technique (see Overdrive for more details). The "Guard Primer" system has been removed. Instead, players now have a special attack, known as the Crush Trigger, that causes an automatic guard crush against opponents who block normally. However, it can be guarded by Barrier Block (which instead drains a portion of the opponent's Barrier Gauge). This technique is performed by pressing A+B while in neutral, consumes 25% of the Heat Gauge, can be performed mid-combo, and can be charged-up to drain a larger portion of the Barrier Gauge. Performing the Break Burst command (A+B+C+D) while in neutral with a full Burst Gauge now instead puts the player's character in a power-up state known as Overdrive. While in Overdrive, the character gains their own unique buff for a short amount of time (up to around 15 seconds, based on the character chosen and their remaining Health Gauge). Most of these buffs involve enhancing the character's Drive abilities and their relative Gauges, as well as their special moves and Distortion Drives. While a player is in Overdrive, the stage timer is frozen and the opponent cannot perform Overdrives nor Break Bursts. Once an Overdrive is finished, that player immediately regains a portion of their Burst Gauge. The technique is notable for being invincible on activation (making it a useful reversal technique). In addition, players can cancel combos into Overdrives (known as Cancel Overdrives or Overdrive Cancels). Cancel Overdrives are faster to activate and allow players to deny access to Break Bursts for the current combo, but halves the time in Overdrive. Some characters have had Distortion Drives in previous games which mimic this technique (such as Ragna's "Blood Kain" and Bang's "Fu-Rin-Ka-Zan"), which have been removed in favor of this system. The Beginner button configuration option from the previous game has been changed to Stylish, which now resembles the basic Type-A configuration but replaces the Drive button with a "Special" button. Similar to Beginner, Stylish allows players to perform pre-determined combo strings by rapidly tapping the three attack buttons and allows players to perform their special moves using the Special button (with the type of move dependent on the joystick position). In addition, characters automatically guard attacks using the Barrier Block technique and can now perform a standing guard by leaving the joystick in a neutral position. Also like Beginner, the player is limited on their access to advanced techniques while in Stylish, with some techniques (such as Rapid Cancels) unavailable. Both Distortion Drives and Astral Heats are now performed by pressing both Light and Normal (A+B) with a joystick direction Four new characters were added, bringing the playable total to 23. Azrael is a notorious criminal of superhuman strength and uncontrollable bloodlust, released from cryostasis by Sector Seven to hunt down their enemies. His Drive, "The Terror", allows him reveal his opponent's "weak points" when certain attacks hit, boosting the effectiveness of other attacks relating to those weak points. Azrael obsesses over fighting and seeks out powerful opponents to sate his bloodlust. He is confident enough in his own power to challenge even the Six Heroes and deliberately holds back in battle to make his “fun” last longer. Azrael constantly makes references to the phrase “survival of the fittest”, likening himself to a predator in search of its prey and refers to battles as a “hunting ground” for him to “consume” his challengers. His lust for battle is so great, that he will resort to any means necessary in order to force an opponent to fight at their full strength. This is shown when he attempted to attack Celica Ayatsuki Mercury in order to force Ragna the Bloodedge to activate his Blue Grimoire, theorizing that he would do so out of rage. Azrael’s formidable power is neither technological nor magical; he possesses an inhuman amount of natural strength without the need for a weapon and casually brushes off even the most extreme of physical trials. In his Arcade ending, it is revealed that the tattoos that adorn his body are actually a limiter called Enchant Dragunov, meant to restrict the bulk of his power so as to not kill his opponents too quickly. Facebook:   / insertcoinarcadeofficial   Email: insertcoinarcade@outlook.it