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Black & White VR mod - Preview 1

Buck

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Black & White VR mod - Preview 1

6 790 просмотров · 9 дней назад
Buck
71 подписчик
6 790 просмотров · 9 дней назад
Ever since VR first came out, people have been saying Black & White is the perfect game for VR. Since the IP is in a legal limbo and is now basically considered abandonware and with great advances in AI tools I took it upon myself to create a VR mod! Here is a short preview of the VR mod which I have been working on for the last few weeks. The game is mostly playable as it is, but there are still some game breaking bugs, and interactions which need more polish. WHAT WORKS RIGHT NOW Full stereo 3D with head tracking, through OpenXR Both hands are the game's own Hand model, tracked 1:1 (and yes, it changes if you turn evil) Grab things with the grip, carry them, throw them with a real swing Grab from a distance: point, grip and pull, a bit like the gravity gloves in Half-Life: Alyx Move by dragging the land with your left hand, zoom by scaling the world, or teleport with an arc The Creature: stroke it or slap it with your actual hand, leash it, and send it places by pointing Miracles: draw the gestures in the air, or pick them up at the Worship Site, then throw or pour them Village jobs: set the totem, drop wood at the store, place scaffolds, give villagers jobs The Temple, saving and loading, through a small ring menu on the left controller Cut scenes play in 3D on a big virtual screen, so the scripted camera doesn't throw you around Controller hints next to your wrists, subtitles, 3D sound that follows your head, haptics WHAT DOESN'T (YET) No download yet. It's not ready for other people. Only tested on a Quest 3 through Virtual Desktop. Other headsets might work, I just haven't tried them. Controllers only, no hand tracking It's a 2001 engine drawing everything twice, so performance depends a lot on your CPU. I get around 70 to 80 fps. Miracles, the village and the Temple are the newest parts and have had the least testing I've only played the early game with it. Later lands, skirmish and multiplayer are untested. Typing (like naming a save) still needs a keyboard Plenty of small bugs and rough edges When it does come out you'll need your own copy of Black & White with the unofficial 1.42 patch. It's for the first game only, not Creature Isle or Black & White 2. Questions and ideas are welcome in the comments. I will release it as soon as it is polished enough for longer playthroughs, but I am happy to share the mod with individual players who are interested in testing and reporting issues. Join our Discord server for updates and to join the tester/dev team!   / discord