Battlefield GAUNTLET | Circuit | Rodeo | Wreckage | Vendetta | Full Victory Run
Faceless Father & Spawn
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Battlefield GAUNTLET | Circuit | Rodeo | Wreckage | Vendetta | Full Victory Run
7 просмотров · 10 мес. назад
Faceless Father & Spawn
954 подписчика
7 просмотров · 10 мес. назад
Full Gauntlet run — controlled, consistent, and a clean win across all four missions.
MAP 1 — Circuit
Controlled the round from the start, maintaining the lead and finishing 108–85 over second place.
MAP 2 — Rodeo (New Map)
Tank-based seize mode — score by killing enemies while inside the tank. Historically our weakest mode, but we hold steady and qualify 2nd place.
MAP 3 — Wreckage
Tight game with three teams constantly rotating 1st–3rd. Final 5 seconds shift placements with double points active; we clutch 2nd place to qualify.
MAP 4 — Vendetta
Enemy secures first kill to become VIP. Quick respawn and double kill from TKOARMOUREDKIE turns momentum, becoming VIP and retreating to hold defensive control. ONEWHOKNOCKS takes VIP late-game and we close it out comfortably 35–16.
No commentary | Tactical Cinematic Gameplay | Faceless Father & Spawn
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