Touhou 13 - LNNNFS (No Miss, No Bomb, No Trance, Full Spell) Sanae
SpiritualPanthon
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Touhou 13 - LNNNFS (No Miss, No Bomb, No Trance, Full Spell) Sanae
104 просмотра · 6 мес. назад
SpiritualPanthon
164 подписчика
104 просмотра · 6 мес. назад
Thirteenth LNN! Another Sanae one, too. The only Sanae LNN left is LoLK now, but that will be for another day. This game was my first LNN, and i also got a random LNNNFS later on as well. I was VERY confident going in, but i got a bit humbled lol. Not the hardest LNN ever, but it took a good bit longer than i expected. Still, it was pretty nice, i don't have much to complain.
In general, the game doesn't change much compared to Reimu. Sanae tends to take a little bit longer, but that's pretty much it.. so i don't have much to talk about the stages. Stages 1-3 are basically the same as Reimu, with one exception.
SDE was by far the hardest thing in the grind. If you are grinding TD for a first LNN, i would advise to take a step back and just time it out. With my current skill level, i felt like i should be able to take on a Full Spell run of this game, so i went for it. I do feel like i would have gotten this LNNN a lot sooner if i just ignored SDE, but i would have felt bothered if i did so.
You need to really go out of your way to get the spirits to actually cap SDE, while with other shots you can just stick to one side and go back to dealing damage. It's very hard, needs some very precise dodges and depends a lot on kunai RNG. Try to cap it only if you have some very good practice in it.
stg 4 is the same as usual, though Sanae prolly has a better spam. Some attacks take a bit longer, but i don't think it's enough to be horrible, including Tongling Yoshika. I don't think i've ever died to it on pace.
i didn't die as much as i thought i would on the final stg 5 section or to the boat, though all my deaths on stg 5 were on these two attacks. Sanae does the boat spell just as well as Reimu, so at least that's not much different. Her third spell threw some nasty stuff my way though.
Stg 6 is a bit harder, but not thaaat much harder. Some things take a bit longer, though Chaotic Dance actually takes the same amount of waves as Reimu, somehow. I had no deaths on Defiance, once again. Luckly enough, i didn't die to NDS on pace again, so that's a curse broken. I did die to armillary sphere though, which was a very sad choke. That spell is a bit weird with Sanae, tbh.
Defiance was very mild and i had to improvise a bit on NDS, but this Miko fight was very very chill. Not much i can say, honestly.
Anyway, that's another LNN to the list! i prolly won't come back to TD for a while. Very chill grind, though it was a bit harder than i thought.
Next is EoSD though, which means i just entered the big 3! I'm honestly not too scared of EoSD, but i do think it should take a while.
In any case, i hope you enjoyed the video!