[Throne and Liberty] Eye of Ventius Gauntlet-Bow (Mobilist) | Halls of Tragedy T7 | Boss Fight
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[Throne and Liberty] Eye of Ventius Gauntlet-Bow (Mobilist) | Halls of Tragedy T7 | Boss Fight
851 просмотр · 2 дня назад
Z27
52 подписчика
851 просмотр · 2 дня назад
Another Dimensional Trial run, this time in Halls of Tragedy T7, featuring the boss Limuny Bercant.
In my opinion, this is one of the more difficult Dimensional Trials due to its healing reduction mechanic, repeated Block/Roll mechanics, and wipe mechanics that require good party coordination.
Boss Mechanics
Block → Roll Mechanic
One of the boss's main mechanics requires players to Block and then Roll consecutively. Timing and awareness are important here. However, if the party has an Oracle Healer and a Tank using the weapon Core Skills "Immortal Bond" and "Devotion Barrier", this mechanic becomes much less threatening and does not deal significant damage. This allows the party to maintain their DPS focus instead of spending too much time recovering.
Green Circle Mechanic
The boss will spawn three dark green circles. Players affected by this mechanic need to move away from the rest of the party before returning to their original position. Proper positioning is important to avoid overlapping the mechanic with other players.
Red/Purple Circle Mechanic
One player will be targeted by a red/purple circle and must separate from the rest of the party. Other players must avoid touching this circle, as doing so will result in an instant death.
Afterward, the targeted player will be turned into a stone. The rest of the party must then gather around the stone to share the incoming AoE damage from the boss. Successfully handling this mechanic will also cause the boss to become stunned, creating an opportunity to deal additional damage.
Kotori Mechanic
The boss will also summon Kotori. If the party has enough DPS, the Kotori can be ignored and the party can continue focusing on the boss.
If the party's damage is not high enough, however, the Kotori should be killed to prevent its red circle from continuously expanding, which can eventually make the mechanic much harder to manage.
Overall, Halls of Tragedy T7 requires a combination of good positioning, timing, party coordination, and sufficient DPS to handle the mechanics efficiently.
This run focuses on the boss fight only using the Eye of Ventius Gauntlet-Bow (Mobilist) build.
Thanks for watching!
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