Apex Design Patterns — Part 2| Behavioral Patterns: Strategy, Observer & Command
SF With AK
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Apex Design Patterns — Part 2| Behavioral Patterns: Strategy, Observer & Command
47 просмотров · 4 месяца назад
SF With AK
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47 просмотров · 4 месяца назад
In Part 1, we covered how objects get created. • Apex Design Patterns – Part 1: Foundations...
In Part 2, we're answering a different question — how do objects communicate?
Three behavioral patterns that will change the way you write triggers, services, and business logic in Salesforce Apex:
Strategy — Replace growing if-else chains with composable, swappable algorithms
Observer — Keep your triggers clean by decoupling the event from its reactions
Command — Turn actions into objects so you can log, undo, queue, and replay them
Each pattern includes a real-world analogy, an Apex code walkthrough, and a live demo in a Salesforce org.
Timestamps
0:00 Intro
0:38 Recap — Creational Patterns from Part 1
2:36 What Are Behavioral Patterns?
3:14 Strategy Pattern — Concept & Analogy
4:53 Strategy — Apex Code Walkthrough
7:32 Strategy vs Factory — What's the Difference?
8:35 Observer Pattern — Concept & Analogy
9:56 Observer — Apex Code Walkthrough
12:51 Command Pattern — Concept & Analogy
14:11 Command — Apex Code Walkthrough
16:31 Part 2 Recap + Part 3 Preview
Series
Part 1 — Creational Patterns (Singleton, Factory, Builder): • Apex Design Patterns – Part 1: Foundations...
Part 2 — Behavioral Patterns (Strategy, Observer, Command): You're here
Part 3 — Structural Patterns (Adapter, Decorator, Facade): Coming soon
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