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Kentaro Miura Was a Biter, pt. 3: Final Fantasy II and The Pandemonium Quest

Deep Dungeon

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Kentaro Miura Was a Biter, pt. 3: Final Fantasy II and The Pandemonium Quest

356 просмотров · 5 дн. назад
Deep Dungeon
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356 просмотров · 5 дн. назад
Did Kentaro Miura take inspiration from Final Fantasy II when creating Berserk? In Part 3 of Kentaro Miura Was a Biter, we dive into the original 1988 Japanese release of Final Fantasy II and uncover some fascinating parallels that make us think the answer has got to be a resounding hell yes. From the demonic fortress of Pandemonium and the rise of the Palamecian Emperor to the mysterious City of the Mages, occult symbolism, and grotesque mazes inside a giant sea monster, this dungeon goes a lot deeper than you might expect! If we're calling Kentaro Miura a biter, then Berserk is the belly of the beast: a living, breathing dark fantasy epic that metabolizes everything, then blazes a path of supernatural destruction straight to the heart of modern myth. Featuring analysis of Berserk, Final Fantasy II (1988), the Fantasia arc, Pandemonium, Mystidia, the Black Mages, occult symbolism, and the creative alchemy behind Kentaro Miura's legendary manga. WELCOME TO DEEP DUNGEON! #Berserk #KentaroMiura #FinalFantasy #Manga #Myth