Worn-Out LCD Screen Shader - Advanced Materials - Episode 25
Ben Cloward
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Worn-Out LCD Screen Shader - Advanced Materials - Episode 25
11 322 просмотра · 2 года назад
Ben Cloward
83,7 тыс. подписчиков
11 322 просмотра · 2 года назад
In this shader tutorial video for Unreal and Unity, I show how to create an old LCD screen that flickers and sizzles from age and interference. The effect includes scan lines, vignette fading, flickering, half-tone shading, and flipbook animation. All of these effects can be used together, or pulled out and used separately to create your own variations.
Here are the green color values I used in this video:
Bright Green: 0.4117647, 0.509804, 0.4394529
Olive Green: 0.4738478, 0.509804, 0.4117647
Darker Green: 0.331511, 0.3773585, 0.3114988
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Here's the previous video on using custom HLSL code in shaders:
• Using Custom HLSL Code - Advanced Material...
Here's the playlist for all of the videos in the series:
• Advanced Materials
Shader Book Recommendations
https://www.bencloward.com/resources_...
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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...
Background Music
Speo - The Little Things
• The Little Things
#UnrealEngine #shadergraph #Unity