Escape From Duckov Walkthrough [Ground Zero, Part 3] - Rage Difficulty
roachie
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Escape From Duckov Walkthrough [Ground Zero, Part 3] - Rage Difficulty
44 просмотра · 12 дней назад
roachie
1 подписчик
44 просмотра · 12 дней назад
This is the third part of a walkthrough in a fresh new game in Escape From Duckov under the highest difficulty setting (Rage). While all enemies have less HP, they inflict way more damage, react faster and there's a chance of being affected with additional debuffs as Wound and Fracture. If you die, you lose your gear forever (except Totems and Melee).
On this video, I still focus on building the shops, gathering important materials for enhancements and money while breaking the cracked walls leading to the teleporters and activating Ground Zero's beacon, facing Pato Chapo for the first time.
Timestamps:
0:00 - Continuing the search for specific materials for the base/shops/enhancements
1:02 - 1st raid, (found a large hammer to break the cracked walls)
3:48 - Opening the route to the Warehouse area
5:19 - Exploring other areas
9:36 - MD40 blueprint (must have)
13:30 - Building the bridge to the cave & extracting
16:41 - Unpacking, more quests, activating enhancements
24:22 - Building the teleporter, tech center and weapon shop
32:21 - 2nd raid, beating Pato Chapo squad and activating the beacon
48:24 - Stashing, enhancing and finishing more quests
56:09 - Final raid and why you should never forget bone splints (fracture debuff ruined the run)
01:01:32 - More enhancemments, building the kitchen and wrapping up
Mods utilized (only from Steam workshop):
Core Utilities
Mod Settings
Camera Rotation Control
Melee Detection Fixes
Fishing Guide+
Island Reward (keeps Island game rewards if extracted successfully)
Item Customizer
Melee swings keeps Happy BUFF
Arrow Recovery
Dig by hand (no shovel)
Inventory Filter
Hold my progress
View optimization
Show disassembly info
Quest tracker
Radial Menu
Numerical stats
Item value rarity display & search sounds
Better Gunplay