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Escape From Duckov Walkthrough [Ground Zero, Part 3] - Rage Difficulty

roachie

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Escape From Duckov Walkthrough [Ground Zero, Part 3] - Rage Difficulty

44 просмотра · 12 дней назад
roachie
1 подписчик
44 просмотра · 12 дней назад
This is the third part of a walkthrough in a fresh new game in Escape From Duckov under the highest difficulty setting (Rage). While all enemies have less HP, they inflict way more damage, react faster and there's a chance of being affected with additional debuffs as Wound and Fracture. If you die, you lose your gear forever (except Totems and Melee). On this video, I still focus on building the shops, gathering important materials for enhancements and money while breaking the cracked walls leading to the teleporters and activating Ground Zero's beacon, facing Pato Chapo for the first time. Timestamps: 0:00 - Continuing the search for specific materials for the base/shops/enhancements 1:02 - 1st raid, (found a large hammer to break the cracked walls) 3:48 - Opening the route to the Warehouse area 5:19 - Exploring other areas 9:36 - MD40 blueprint (must have) 13:30 - Building the bridge to the cave & extracting 16:41 - Unpacking, more quests, activating enhancements 24:22 - Building the teleporter, tech center and weapon shop 32:21 - 2nd raid, beating Pato Chapo squad and activating the beacon 48:24 - Stashing, enhancing and finishing more quests 56:09 - Final raid and why you should never forget bone splints (fracture debuff ruined the run) 01:01:32 - More enhancemments, building the kitchen and wrapping up Mods utilized (only from Steam workshop): Core Utilities Mod Settings Camera Rotation Control Melee Detection Fixes Fishing Guide+ Island Reward (keeps Island game rewards if extracted successfully) Item Customizer Melee swings keeps Happy BUFF Arrow Recovery Dig by hand (no shovel) Inventory Filter Hold my progress View optimization Show disassembly info Quest tracker Radial Menu Numerical stats Item value rarity display & search sounds Better Gunplay