I Built a PCG Assistant and Now I Can't Live Without It
Procedural Minds
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I Built a PCG Assistant and Now I Can't Live Without It
3 167 просмотров · 4 недели назад
Procedural Minds
18,9 тыс. подписчиков
3 167 просмотров · 4 недели назад
We take a look at Unreal Engine 5's Editor Utility Widgets to create a simple assistant that allows us to quickly regenerate, randomize, and open PCG graphs with a click of a button.
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Affiliate Disclosure: Some of the links below are Amazon affiliate links. If you make a purchase through these links, I may earn a small commission at no extra cost to you. This helps support the channel — thank you!
Streaming Equipment:
Mic: https://amzn.to/450wtwW
Mic Arm: https://amzn.to/4bk2OT6
Audio Mixer: https://amzn.to/4gw9Ojg
Stream Deck: https://amzn.to/3QPsEaM
Keyboard: https://amzn.to/4wFAAdE
Mouse: https://amzn.to/4yqlJ8W
USB Hub: https://amzn.to/450wNMa
Soundbar: https://amzn.to/4vWE2Re
Headphones: https://amzn.to/44og2dP
Camera Equipment:
Camera: https://amzn.to/3TzDG4D
Camera Lens: https://amzn.to/3TzeFqc
Cam Link 4k: https://amzn.to/4vWDUBe
Other Equipment:
Portable AC: https://amzn.to/4w42NLB
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00:00 - Intro and Tutorial Result Demo
02:50 - Creating the Editor Utility Widget and Docking
04:00 - Editor Utility Widget Design
10:33 - Editor Utility Widget Graph Logic