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Batman Arkham Asylum | Arkham Revival + Arkham Rain Mod

Gamer Mentor

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Batman Arkham Asylum | Arkham Revival + Arkham Rain Mod

285 просмотров · 1 месяц назад
Gamer Mentor
56 подписчиков
285 просмотров · 1 месяц назад
Hello everyone, I’d like to announce some new developments I’ve been working on. I’ve decided to release the full Arkham Rain mod alongside *Arkham Revival*; it will be a combination of the two mods so you can get the most out of everything they have to offer. All areas of the map have already been repopulated—this includes the caves and all the buildings, such as the Medical Facility, Arkham Mansion, the Botanical Gardens, and much more (I’ll show these areas in an upcoming video). Right now, I’m focusing on placing enemies for Predator mode, as I learned the hard way that Predator mode enemies have completely different AI compared to unarmed ones. I’ll also be placing a variety of enemies throughout the environment—like those in raincoats and Blackgate prisoners—while Titans will be located in isolated spots on the map. Arkham Rain is 90% complete; it just needs a little polishing regarding the rain sound effects, and the lightning is currently working intermittently—sometimes it triggers, sometimes it doesn't (you’ll notice this, since the lightning didn't even appear in the video)—but just knowing it works is really exciting. Another detail worth mentioning is that I’ve started working on an editor for Batman: Arkham Asylum to inject wet shaders onto both the characters and the environment (though this is a long-term project, as working with Arkham Asylum is extremely complex). Initially, this editor will just be for shader injection, but it’s something I’m working on; I can't confirm it will be fully functional yet, as it's too early to say for sure. Characters like Harley Quinn and Victor Zsasz have been added as enemies; the problem is that, in the game files, Zsasz is just a standard knife-wielding thug, so don't expect unique combat mechanics. Harley, on the other hand, has animations for walking, running, and jumping, but actual combat animations don't exist for her. Initially, I'll have to use the enemies' combat animations (just like what was done with the fake Joker in Arkham City).