[Webinar] Importing & Animating Any Character with Custom Clothing in CC4 and iClone 8
Reallusion
0:00 / 0:00
[Webinar] Importing & Animating Any Character with Custom Clothing in CC4 and iClone 8
37 285 просмотров · Трансляция закончилась 4 г. назад
Reallusion
250 тыс. подписчиков
37 285 просмотров · Трансляция закончилась 4 г. назад
Reallusion's goal has always been to make production quicker and more efficient with a variety of different CG and game production pipelines by providing simple yet powerful and versatile character creation and motion generation tools. With the launch of Character Creator 4 and iClone 8, this process has become even easier and more streamlined.
In this webinar, you'll learn just how simple it is to bring in a variety of industry-standard character rigs such as Maya HumanIK and Blender MetaRig, get everything mapped in CC4, and then animated in iClone 8. It's just as easy to bring in custom motions from other sources, which we'll also go through. Finally, you'll get to see how you can import custom clothing designs taken from SketchFab to apply to any and all characters.
Live Demo Outline
Importing & Mapping FBX Characters (Blender, Daz & Maya)
Importing & Saving Custom Motions
Importing & Saving Custom Clothing Designs
Exporting Completed Character to other 3D Tools in FBX (UE5)
FOLLOW US!
Facebook: / reallusionsoftware
LinkedIn: / 94371
Twitter: / reallusion
Instagram: / reallusionofficial
Blog: http://blog.reallusion.com/
Forum: http://forum.reallusion.com/default.aspx
ONLINE HELP
Character Creator 3: http://manual.reallusion.com/Characte...
iClone 7: http://manual.reallusion.com/iClone_7...
#CharacterCreator #iClone #AnyCharacterRig