Terraria: Homeward Journey (All Bosses Master Mode)
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Terraria: Homeward Journey (All Bosses Master Mode)
6 241 просмотр · 1 день назад
Bombshell
2,67 тыс. подписчиков
6 241 просмотр · 1 день назад
Terraria: Homeward Journey (All Bosses)
One of my most anticipated mods and possibly my favorite in terms of boss design (while on Master Mode). The general build is pretty good, but everything Post-Moon Lord cranks things up to eleven. It doesn’t just have presentation: there’s substance.
It’s not flawless, though. As amazing as I think the Slime God is, it is often very frustrating to fight, and it’s almost all thanks to the Icarus debuff preventing you from using wings and severely hampering your mobility in general. Also, the pre-Moon Lord bosses (minus Puppet Opera, Weather Reporter, and Priestess Rod) are pretty basic. There’s not much wrong with them, but they tend to stand out compared to everything else. Finally, many bosses only behave as showcased on Master Mode. On Expert, they are completely different and lack the best aspects of the boss.
Those are all my issues, though. I can’t even try to express how much I like the other bosses.
All Bosses are fought on Master Mode, but that doesn’t mean they all have Master Mode Reworks.
Timestamps:
0:00 Goblin Chariot
1:13 Big Dipper
2:38 Puppet Opera
6:37 Marquis Moonsquid
8:23 Weather Reporter
10:30 Priestess Rod
12:28 Diver
14:08 Motherbrain
16:55 Wall of Shadow
18:45 Slime God
25:15 Overwatcher
30:05 Lifebringer
33:39 Materealizer
37:16 Ordeal
39:05 Scarab Belief
40:56 World’s End Everlasting Falling Whale
45:11 Animated Intro
45:48 The Son
All unique boss themes are Mod OST. Every other boss uses Boss 1 (had no clue how many defaulted to this), and Ordeal uses Fighting the Night (from Terraria: Otherworld)
Link to Skull’s Channel: / @skull_the_animator681