Doom 2: Combustion - Map 5: Bloodbath (UV Max)
thesoulingredient
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Doom 2: Combustion - Map 5: Bloodbath (UV Max)
743 просмотра · 1 год назад
thesoulingredient
1,18 тыс. подписчиков
743 просмотра · 1 год назад
Combustion is a 5-map WAD released by Fiendish in June 2025. It contains short to medium-sized Earth techbases based around a run-and-gun combat style. Fiendish states that they wanted something fun and fast-paced without being too hard, akin to something like early Alien Vendetta and Scythe 2 episode 3, and I think Fiendish nails it.
This WAD wasn’t on my radar until someone mentioned it to me as a good WAD to play this month that won’t be too taxing, and I completely agree. These levels are fun, sleek, and pay homage to some of the greatest vanilla/limit-removing megawads ever in an organic and original way. I hope you all enjoy these runs because I had a great time doing them!
COMBUSTION PLAYLIST: • Combustion
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IWAD: Doom 2
Port: DSDA-doom 29.2
Compatibility: Vanilla (comp level 2)
Mapper(s): Fiendish
MIDI: BlurryBoy - Woodshed
====================
Combustion: https://www.doomworld.com/idgames/lev...
DSDA-doom: https://github.com/kraflab/dsda-doom
====================
Combustion’s final map lives up to its name from the first and contains some of the best action in the WAD. It’s a six-minute rocket-heavy brawl that doesn’t overstay its welcome yet provides twice as much fun and energy as a typical map in this WAD.
The map itself is very interconnected, with overlapping fights and more than enough escape routes in any room for the player to run around like a maniac. You can’t truly run around like a maniac at first, due to how crowded it is and how it takes you a couple of minutes to get a lot of rockets, but still, the action speaks for itself here. I can’t help but smile and get in the zone when I see maps like this. What helps Bloodbath get its point across is the MIDI, which is aggressive, fun, and a joy to listen to as the player slays out.
Since the map is so simple, I don’t have much else to talk about. It’s a great way to end a WAD like this, and it might be my favorite map in this WAD for these reasons.
#doom