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Backpack Battles | The Game Scorecard

The Game Scorecard

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Backpack Battles | The Game Scorecard

4 просмотра · 1 день назад
The Game Scorecard
7 подписчиков
4 просмотра · 1 день назад
Difficulty • Mistake Impact (1-10): 5 (Losing multiple times will lose the whole encounter, which can be up to 20-30 minutes, however, if you get that far you will still gain trophies, just not as much if you won everything) • Pace (1-10): 1 (Take as much time as you want) • Complexity (1-10): 8 (Multiple different item types have specific shapes that you must put in your backpack, which also could be in different shapes unless you unlock all slots. Some of the items can merge with another. Items give buffs/debuffs and interact with each other) • Skill (1-10): 1 (No skill required) Freedom • Narrative Choice (1-10): 1 (No narrative) • Mechanical Choice (1-10): 9 (You can arrange, rotate items that can synergise with each other) • Spatial & Exploration (1-10): 1 (No exploration) • Pacing & Structural (1-10): 1 (You just go and play next match, no such thing as career mode or something like that) • Expressive / Cosmetic (1-10): 3 (Can change cosmetic loadouts after unlocking them) Grind • Repetitive Action (1-10): 3 (You will essentially play the same thing over and over again. Since the item pool is so large, it doesn't feel repetitive) • Time Gating & Energy (1-10): 1 (Play as much as you want) • Progression Walls (1-10): 1 (Game is not coded to prevent you from beating opponents) • RNG & Drop Rates (1-10): 9 (Synergies is what makes you strong. You might get extremely lucky and get offered great items but could be the opposite. You also don't choose your opponents, their setup might may completely counter you may be the opposite) Story • Cutscene Density (1-10): 1 (No cutscenes) • Lore Depth (1-10): 1 (No lore) • Narrative Dependency (1-10): 1 (No narrative) Monetization (1-10): 10 (On Google Play Pass) Ad Friction (1-10): 10 (On Google Play Pass)