BDSP Soul Link Nuzlocke Part 4: Galactic Takeover
SmashHero75
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BDSP Soul Link Nuzlocke Part 4: Galactic Takeover
158 просмотров · Трансляция закончилась 2 нед. назад
SmashHero75
76 подписчиков
158 просмотров · Трансляция закончилась 2 нед. назад
five badges down, only three more to go. Sacrifices were made, but all for a good cause in the end.
RedOne-Lives channel: / @redone-lives
The Rules:
The two players play through the same game (or different games in the same generation, such as X and Y) simultaneously.
Encounters for players on each route are linked. If one player fails to catch their encounter for a route, the other player must box or release their encounter for that route as well. If both players successfully catch their first encounter for the route, those two Pokémon are “linked” as partners.
When one player’s Pokémon faints, its partner on the other player’s team must be boxed or released as well.
Grand Underground Pokémon:
one encounter per Cave/Cavern
Use “Set” battle mode.
Alternatively, allow the use of healing items but ONLY the ones you pick up off the ground – no purchasing them
Allow yourself to revive a fainted Pokémon by sacrificing a certain number of your other Pokémon.
Treat Gift Pokémon as “free” encounters (they don’t count as the encounter for that area). Commonly known as the “Gift Clause”.
Pick one Pokémon at the start of the run to “lock in”, you may catch this Pokémon outside of normal encounter rules.
Teach your Pokémon egg moves, or other moves that are in their movepool but not normally accessible.
If using Level Caps, set your cap a certain number of levels higher than the next Gym Leader. (1 to 3 levels)
Rather than counting a whiteout as a loss, you may continue with a new team of Pokémon from your box.
Duplicates Clause (no duplicate encounters, reroll if you encounter a Pokémon you already have – click here for more details).
Shiny Clause (allow yourself to catch and use any Shiny Pokémon you encounter, even if it would otherwise be against the rules).