Basic Collisions in GameMaker
DragoniteSpam
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Basic Collisions in GameMaker
2 820 просмотров · 5 месяцев назад
DragoniteSpam
12,8 тыс. подписчиков
2 820 просмотров · 5 месяцев назад
Collision detection is pretty important in a lot of games, and GameMaker offers a bunch of different ways to do it. Here's the most fundamental way to have an object stop when it runs into a wall!
0:00 Introduction
0:52 The example project
2:35 We are not going to use the "solid" checkbox
3:39 We are also not going to use the collision events
5:23 Using the collision functions ourselves
8:35 Oh no, you can't slide along walls like this
12:24 Oh no, it breaks if you don't move in increments of movement speed
16:05 Sign and abs
18:29 I swear to god if you people make a bunch of amongus jokes
19:38 How fast is this?
22:34 The end
You should all go wishlist Wizarducks and the Lost Hat:
https://store.steampowered.com/app/27...
#GameMaker
#GameMakerCollisions
#GameMakerSolids
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I've now made that Patreon:
/ wizardragon
That promised social media link spam.
/ dragonitespam
Transition / idle music is by my old friend Kamex:
/ greatgabite
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