Conquering Night 10, Nightmare, and the Tapes - Dormitabis DX (1.2.3)
SMØRN'T
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Conquering Night 10, Nightmare, and the Tapes - Dormitabis DX (1.2.3)
75 просмотров · 2 недели назад
SMØRN'T
35 подписчиков
75 просмотров · 2 недели назад
BIG DISCLAIMER: The Garvey here, much like DX Garvey, has nothing to do with the original Garvey, as you could guess, he is currently relevant and may be relevant later, just know, THIS IS NOT ORIGINAL GARVEY.
regular sized disclaimer: this video was uploaded using version 1.2.3 of Dormitabis DX, however, the upload took a while
He destroyed almost everyone, but later put them back together and destroyed everyone again, why? I don't know, nor does he. In fact, he doesn't know a whole lot in general, including what he was saying earlier, but he remembers the name John.
Night 10 sucked, in a nutshell, Garvey was sometimes unhearable, sometimes extremely fast, and the game over screen lasts longer than your attempts sometimes (it takes around 60 seconds to get back into the night after dying), Night 11's Garvey section was easier, but the transitions were a bit odd at the time, I don't really want to go back and do Nights 10 and 11, maybe I will? Idk, also I ran out of space at the end.
How everyone works:
Havoc Freddy - Goes to your left, when he arrives as indicated by a creak, go to the other side of the table, he leaves pretty much instantly. He can arrive at your left VIA the forward-right vent or the window behind you. If he goes through the vent, you can block it off, however, you can't close it off in advance and he opens it when he gets blocked off.
Havoc Chica - Goes to your right, when she arrives as indicated by a laugh, go to the other side of the table and look at her, when she leaves, quickly go back to the desk so havoc cupcake doesn't get you. She can take the forward-left vent, if she does, closing it while she's in there will send her back and re-open the vent, but unlike Freddy, it can be closed in advance.
AMIREAL - Says a random camera number, it can be any of them EXCEPT 4 and 5, when he says a number, he goes to the cameras of the respective number and turns into his green and rotten form, watch him until he turns back to his normal brown Cakebear look, if he's in his green and rotten form for too long, he'll go to your right and kill you.
Soulcage - He goes to your right, when he reaches it, look at him and then look up, you can begin looking up as soon as you look at him. From what I've heard, looking at him while he is on the right and looking up at the ceiling while he is there resets his kill timer
Molten Evil - He'll fade in behind the desk, if you see him, look up until he's gone.
Havoc Puppet - He goes to the window behind you, if you hear his music box, look at him until he leaves. Any amount of watching him resets his kill timer.
Havoc Foxy & Golden Call - Havoc Foxy starts in the cove in Camera 5, watching him can keep him from moving, when he's ready to attack and the computer is on, Golden Call will send a voice message, while the voice message is active, you can't go to the other side of the table, look left, mess up typing too much, or look in Cam 3 apparently, to get rid of it, go to Camera 5 and check the sign for a password, type the longest word, if it's the one that's a date, type 83, if it's a string of 4 or 6 numbers, type the entire thing. Upon cancelling the voicemail, run to the other side and look right to catch Havoc Foxy at the doorway, once he leaves, you're good.
The BOA - Goes to the right, when he arrives, go to the other side and look at him until he leaves.
Garvey - Can do one of two attacks, a laugh attack and a vent attack, if he laughs, look at the side he laughed on until he disappears, the sound is directional, note the laugh is quiet and quite easy to miss, so pay close attention and maybe try to keep looking around, if you hear vent noises, check the vents and close the one he's in to slow him down, he takes the left and right vents. Once you shut his vent, go to the other side and look left if he took the left vent and look right if he took the right vent, you can look away as soon as he leaves, he also un-seals the vent when he leaves. I recommend keeping the right one sealed in advance, he seems quite a bit faster in it and it's harder to seal the right one.
All tape locations:
I don't think the keys are in this version by the way.
Night 1 - On office desk, go to the computer and look left.
Night 2 - Cam 2, near the bottom left
Night 3 - Cam 9, at the bottom
Night 4 - Cam 1, on the arcade cabinet
Night 5 - Cam 3, on the present with the yellow ribbon
Night 6 - Cam 4, at the bottom right by the bottle
Night 7 - Cam 8, above the red and green present
Night 8 - Cam 7, at the bottom left
Night 9 - Cam 6, at the bottom
Night 10 - Cam 5, at the bottom right
Timestamps:
0:00 - Night 10 (Win)
11:10 - Night 11 (Losses)
34:25 - Night 11 (Win)
44:32 - Extras Shenanigans
45:23 - Listening to the Tapes
1:07:37 - Failed Cardboard Theater Run