S-Force Maliss 1 card combo with 5 disruptions
Flame Blade
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S-Force Maliss 1 card combo with 5 disruptions
298 просмотров · 7 дн. назад
Flame Blade
21 подписчик
298 просмотров · 7 дн. назад
Waited to post this after the insane ban list. Please note this is not the decklist. The cards are there so you understand what pieces are necessary to make the endboard. I have separated the cards from "necessary" to "extra copies for consistency".
This variant builds a more complete end board. I was unhappy with my last combo, since it was lacking a negate for protection. With Allied Code talker as an omni negate, as well as march hare as a handtrap, and supporting traps and draws, the end board becomes much more flexible, shaping itself based on your opponent's moves.
While I'm usually not one to play meta decks like Maliss, I found capable of solving some problems S-Force had. For one, the deck lacked extenders: S-force requires using both retroactive and origin in their combos - this means after both are used, the deck becomes venerable to disruption, before setting up any disruptions themselves. Maliss provides more extenders than fiendsmith can, while also being handtrap resilient themselves.
On the other hand, Maliss lacked starters. With both March hare and Dormouse at 1, the deck relied on two card combos involving unsearchable cards like allure of darkness or a normal summon of chesire cat to start comboing. S-Force has no problems with consistency, so they are a good match. Both also bridge into each other with Wicckid.
Alongside a small bystial engine, I think the deck will be alright. I also have a budget variant that uses code talkers instead of maliss. With the limit to droll, the variant has improved. Let me know if that interests people.