I Recreated EVERY Mechanic in Retro Rocket League
Tuff
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I Recreated EVERY Mechanic in Retro Rocket League
19 306 просмотров · 1 месяц назад
Tuff
50,8 тыс. подписчиков
19 306 просмотров · 1 месяц назад
Ever wondered what Rocket League would be like if it came out 30 years ago? Well there's a clone out there called Soccar64, a retro interpretation of what Rocket League would've looked like on the Nintendo 64, which came out in 1996. But to see what would've been possible back then, I tried recreating every Rocket League mechanic in it, and it might surprise you how many were actually possible.
Game Download: https://rubixkyoob.itch.io/soccar-64
Kyoobix's video on creating the game: • what if Rocket League was made for the N64?
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Rocket League Settings:
Camera - 110, 270, 100, -4, 0.40, 3.60, 1.20
Controls - 0.05 deadzone, 1.53 steering and aerial sens, 0.7 dodge deadzone
Binds - Normal air roll and powerslide on left bumper, air roll right on right bumper, everything else default
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