Sinanju (Beam Axe) - SR (SDGO OC) Demonstration
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Sinanju (Beam Axe) - SR (SDGO OC) Demonstration
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WY Game
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245 просмотров · 1 день назад
Sinanju (Beam Axe)
拳/近距離SR
Type: Rock / Close-range SR Rank
R前 Pre-Transformation:
1武光束斧(盾裝模式),範圍大,傷害不低,攻速在沒開技前會稍慢,可以想成是一種平衡吧…
Weapon 1: Beam Axe (Shield Mounted Mode). Features a large area of effect and decent damage; its attack speed is a bit slow before activating skills, which you could think of as a way to balance it out...
2武光束斧(薙刀模式),附帶推進槽歸零,主要的起手武裝,注意第二刀才有突進一段距離,第一刀基本是原地的
Weapon 2: Beam Axe (Naginata Mode). Inflicts a "Boost Down" (zero boost) effect and serves as your main opening move. Note that only the second strike has a forward dash, while the first strike stays essentially in place.
3武飛踢,紅彗星必備武裝,傷害高自不必說,抓好距離可以偷襲一下
Weapon 3: Flying Kick. A must-have weapon for the Red Comet; its high damage goes without saying, and if you judge the distance well, you can use it to ambush opponents.
R後 Post-Transformation:
1武榴彈發射器,附帶緩速的實彈,爆風不很難打中人,只能說不無小補...
Weapon 1: Grenade Launcher. A physical projectile that inflicts a slow effect; its blast radius makes it not too difficult to hit targets, so it serves as a nice little addition...
2武光束步槍,和S新安洲同款,手感很好,配合2技幾乎就是連發
Weapon 2: Beam Rifle. Identical to the S-rank Sinanju's; it has great handling, and when combined with Skill 2, it allows for near-continuous rapid fire.
3武大型火箭炮,同樣是S新安洲的武裝,但終於可以和其他射擊武裝一起使用,累積傷害當然高了不少
Weapon 3: Large Bazooka. Also a weapon from the S-rank Sinanju, but here it can finally be used alongside other shooting weapons, making its accumulated damage output significantly higher.
技1: 附加燃料槽 Skill 1: Extra Booster
持續推進時間大幅上升
Significantly increases total boost time.
技2: 紅彗星再臨 Skill 2: Return of the Red Comet
Hp 45%以下時機體移動速度、推進速度、機動力提升
Activates when HP falls below 45%, increasing the unit's movement speed, dash speed, and mobility.
SR新安洲比起S版的少了定身槍和跟蹤飛鏢,其實拚射擊是沒有S版好用的。不過,以原廠設定來說,SR版能在近戰和射擊模式來回切換,這就已經是遠超S版的優勢。那為甚麼說「以原廠設定」呢?因為OC服竟然還出了一台能來回切換模式的S新安洲,所以現在SR是否真的是S的上位版就不好評價了
Compared to the S-rank version, the SR Sinanju lacks the stun gun and tracking darts, so in a pure shooting contest, it isn't actually as easy to use as the S-rank version. However, under standard factory settings, the SR version can switch back and forth between melee and shooting modes, which is already an advantage far surpassing the S-rank version. But why specify "under standard factory settings"? Because the OC server surprisingly released an S-rank Sinanju that can also switch forms back and forth! Therefore, whether the SR version is truly a direct upgrade to the S-rank version is now hard to judge.
#SDgundam #sdgo #gundam #gundamuc #sinanju