ZELDA Tears of the Kingdom | Shrine Gameplay Pt2
Dark pashants Gamer
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ZELDA Tears of the Kingdom | Shrine Gameplay Pt2
49 просмотров · 12 дней назад
Dark pashants Gamer
31 подписчик
49 просмотров · 12 дней назад
I've always been a fan of Zelda games starting from -
The Legend Of Zelda: The Ocarina Of Time -
Taking time to complete aspects at leisure in this title could be so fun fun but due to the repetitive nature and the bland approach to crafting and survival - that deep immersion is broken as a result and you find yourself always focusing on what's missing and what could be.
I still love the game as the design is very Ocarina Of Time translated so one can't really go wrong. BOTW has the parachute nostalgically reminiscent from The Wind Waker another top hit seller So I would like to see that tool brought over into this title also as we travers atop these floating fragments which pose as relics of time.
It would be nice to see a story where BAD is FLOURISHED and links awakens to a world that is happily accepted though not in respects of the royal family but the world Ganon and his henchmen has formed.
Maybe Link would pose as prophet almost speaking of times they once ruled and will again through his works and deeds. Due to playstyle and story players can potentially win the over the hearts of the 'humans' and gain abilities to defeat Ganon's world and resurrect the spirits of the holy temple and revitalise the royal family from death and slavery.