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FE6 Hard Mode Ranked Run - Final

Altissimo

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FE6 Hard Mode Ranked Run - Final

1 358 просмотров · 2 года назад
Altissimo
804 подписчика
1 358 просмотров · 2 года назад
I originally recorded this and chapter 24 in the same video, but ended up redoing this map because I was pressed for time on the original recording and skipped showing units, which I think people want to see. Here are the stats of the units that have come to the final battle (minus Fae and Lalum): Compared to averages, Roy has: 4 HP 1 Str 0.5 Skill 1 Speed 0 Luck 1.25 Def 0.5 Res Average Roy. I hear he could have doubled Iduun with one more speed I think? Ah well. Raigh has: 4.45 HP 0.55 Mag 0.55 Skill 1.4 Speed 2.15 Luck 2.15 Def 1.65 Res I know Raigh is mediocre but listen I love him he usually gets fast enough to double things with a lot of investment Thea has: 1.4 HP 0.4 Str 0 Skill 0 Speed 1.6 Luck 0.35 Def 1.2 Res One of my favorite units here. I always love a good strong falcoknight. Hence why she shows up over Miledy! Ogier has: 1.8 HP 1.8 Str 0.4 Skill 2.6 Speed 0.6 Luck 0.6 Def 3.9 Res His stats don't show it now, but he was definitely blessed earlier on. Fun unit. Shin has: 1.25 HP 0.85 Str 0.5 Skill 0 Speed 2.25 Luck 2.3 Def 3.05 Res busted still, I love nomads Gonz has: 0 HP 1.4 Str 3.9 Skill 3 Speed 0.9 Luck 0.5 Def 2.3 Res rip speed and skill, some of his most important stats. Ah well, fun nonetheless Lugh has: 2 HP 0.4 Mag 4 Skill 0 Speed 3.9 Luck 2.1 Def 0.8 Res I like mages Saul has: 1.6 HP 3.4 Mag 0.3 Skill 0 Speed 0.1 Luck 0.1 Def 2 Res THIS guy was something else, I hope you all enjoyed the 20/20 Saul to S Rank Light journey --- Final Chapter of FE6 Hard Mode Ranks [This part of the description excised to make space for chapter-specific discussion. Refer back to previous videos to see the rest of this section.] --- The strategies and unit deployment, while at times inspired by those of the ranked runner Melth - https://lparchive.org/Fire-Emblem-Bin... - are ultimately of my own creation. These were recorded on mGBA and should be replicable on mGBA. The filter being used is mGBA's OpenGL filter, which desaturates and darkens the colors to something a little less eye-searing. Ranking requirements for this chapter: Turns: 10 (I took 2 turns, so I'm -55 total) EXP: 50100 (total) Funds: 150000 (total) Power: 1001 (represents the combined total of all recruited units' levels; promoted units are their level + 20) A Ranked Run is a run of Fire Emblem where you attempt to have 5 stars in every rank by the end of the game. Ranks can be viewed with the "Augury" option before a chapter (first available somewhere around ch11). Information about what is needed to achieve each rank can be found at https://serenesforest.net/binding-bla.... I also have several sub-goals: Finish the game with more than 150k in funds (this is what the funds ranking is supposed to be but for the bug mentioned in the Serenes Forest link). Get the best ending (fight Iduun & use the Binding Blade to finish her). Get a Roy/Lilina A support for the additional cutscene at the end. Recruit all characters. Recruit Cath in chapter 12. Recruit Hugh for full value. Visit every village, get every chest, and also visit every house even though they're useless. Steal all items worth a Lockpick or more, and steal as much else as is feasible. Raise all unpromoted units to (at least) level 20. Never use the Arena. Go to the A route on the Western Isles, the route that gets you Echidna and Lalum. Go to Ilia. (I wanted to do Sacae for the flex, but I'm not sure that's compatible with the "get all units to 20" rule without more RNG manipulation than I want to bother with.) I'm also going to try to get at least one S rank user of every weapon type, but may have to settle for all but Light.