Call of Duty Warzone 2.0 | PS4 - PS4 Pro - PS5 | Graphics Comparison | Analista De Bits
ElAnalistaDeBits
0:00 / 0:00
Call of Duty Warzone 2.0 | PS4 - PS4 Pro - PS5 | Graphics Comparison | Analista De Bits
231 615 просмотров · 3 г. назад
ElAnalistaDeBits
736 тыс. подписчиков
231 615 просмотров · 3 г. назад
Buy games at Instant-Gaming for all platforms with discounts! https://www.instant-gaming.com/es/?ig...
Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: https://www.instant-gaming.com/pt/giv...
PS4:
Dynamic 1920x1080p/60fps with reconstruction rendering
PS4 Pro:
Dynamic 2688x1512p/60fps with reconstruction rendering
PS5:
Dynamic 2160p/60fps with reconstruction rendering
Dynamic 1440p/~120fps with reconstruction rendering
The dynamic resolution is applied to the horizontal pixel density. Something usual in this saga.
PS5 adds more assets, better reflections, textures, longer drawing distance, post-processing effects, shadows and environmental occlusion among others.
PS5 load times are 6 times faster.
PS4 Pro has a shorter draw distance in shadows compared to PS4. I don't know if this is a bug or something intentional.
PS4 has considerably more unstable framerate than in campaign or multiplayer.
It is possible to increase the FOV up to 120 on consoles. In my case, I have it at 90 for this comparison.