GTA SA: Modding Tutorial • Create a Map Object with Blender & DragonFF
ddoodm
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GTA SA: Modding Tutorial • Create a Map Object with Blender & DragonFF
18 553 просмотра · 2 г. назад
ddoodm
2,43 тыс. подписчиков
18 553 просмотра · 2 г. назад
Hiiiiiiii :D
If you remember me, you're my best friend 🥹
I wanted to pick up where we left off with GTA modding, but using the tools and tricks we have today! 🧑💻 Things have come a long way since 2009 and it's genuinely never been a better time to be a GTA modder with the shift to open source tools. ☺️
This time, we make the bare minimum map object, something I actually never covered back in Awesome Tutorial days haha.
Next, we'll add textures, lighting and a bunch of other cool effects.
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Tools used in this video
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Blender 4.0: https://www.blender.org/
DragonFF (DFF I/O): https://github.com/Parik27/DragonFF
Modloader: https://github.com/thelink2012/modloader
Open Limit Adjuster: https://github.com/GTAmodding/III.VC....
Windowed mode plugin: https://github.com/ThirteenAG/III.VC....
Alci's IMG Editor: https://www.gtagarage.com/mods/show.p...
Collision File Editor II: https://www.gtagarage.com/mods/show.p...