Dead or Alive 6: CHRISTIE GUIDE Tutorial
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Dead or Alive 6: CHRISTIE GUIDE Tutorial
11 187 просмотров · 7 л. назад
SMRT F.O.N.
7,82 тыс. подписчиков
11 187 просмотров · 7 л. назад
This is a small DOA6 guide to help people out if they're interested in Christie and would like an idea on how to approach learning her. This guide is mainly for letting you get your "feet wet" with the character. Feel free to message me if you have any questions pertaining to anything. Cheers!
Join TopTierFighters here: / overview
0:00 Introduction
3:00 Close Range Focus
11:08 Guard Break Game (And Frame Advantage)
16:10 Jakeiho Stance
21:18 Throw Game (And Wall/Corner Game)
23:32 Hold Game
24:30 Mid-Long Range Focus
26:47 Crush Game
29:51 Outroduction
*Note that Christie's a fairly advanced character that may require some commitment to utilize competently
*Additional Notes
Christie is a "Middleweight" character
214P now causes a Fatal Stun instead of a Sit-Down-Stun (SDS) allowing for a free 8K launcher
214P is also a great evasive backstep move for punishing people that whiff as "retaliation", including wake-up kicks
1K is another good low crush poke
At a wall after a wall splat, juggle the opponent with 6K, 3PPP, or 3PPP(P) (hold the last P slightly for more damage)
Christie can "direct" her opponent after bound combos by hitting JAK~6P+K instead of 236P enders because you can perform 2P+K or 8P+K to "change" direction
H+KKK can bound opponents fairly easily after some wall splats
*Combos Featured in This Guide
#1) H+K, 6PP~JAK~P+K, H+KKK, 6S
#2) CH PPK, PKKK
#3) H+K, 6PP~JAK~P, PKK~JAK~PP
#4) BT4PP, PKK~JAK~PP
#5) 66PPP, 4H+K, BTP+KP, H+KKK, 6S, DZ!, 7KP
#6) 6K~JAK~P, PKK~JAK~PP
#7) 6K~JAK~P+K, H+KKK, 6SH (Break Blow Cancel), 4H+K, BTP+KP, H+KKK, CLOSE HIT! 236P
#8) 1H, 9K, 7P, 6K, PKK2K
#9) 1H, Ceiling Splat!, 214P, 8K, H+KKK, 6SH (Break Blow Cancel), 4H+K, BTP+KP, H+KKK, CLOSE HIT! 236P
#10) 3PP(P)P, 2PP, PKK2K
For Directional Notation:
7 8 9
4 5 6
1 2 3
Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc.
Legend:
CH = Counter-Hit
BT = Backturned Stance
W! = Wall Splat
DZ! = Dangerzone Splat
SDS = Sit-Down Stun
JAK = Jakeiho Stance
For Input commands:
P = Punch
K = Kick
H = Hold/Guard Button
T = Throw Button
S = Special Button
P+K = Strong punch
H+K = Strong Kick
H+P = Alternate Way to Input "Throw"
H+P+K = Alternate Way to Input "S"
Check out the TopTierTips Guide Series: • DOA6 - Advanced Guide Tutorial - Session #...
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