Gears 5 - Escape: Lethal Engagements (Masters) Gunner Solo
J7
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Gears 5 - Escape: Lethal Engagements (Masters) Gunner Solo
156 просмотров · 2 нед. назад
J7
90 подписчиков
156 просмотров · 2 нед. назад
Lethal Engagements
This is the last Escape Solo I have on the books and I don't know when I'll make another now that E-Day is out.
00:00 - Sniper fight!
Cards, Class, & Countdown - 00:06
Class: Gunner
Cards: Sole Survivor, Bait Armor, Heavy Deflect, Concussive Explosive, Heavy Deflect
Act 1
00:20 - The first three spawns can be killed from behind, I ignore the 3rd spawn because you gain nothing from killing them and it saves you time.
01:55 - Skip that 3rd spawn and quietly start sniping the 2nd fight.
03:40 - The third fight starts from above with some quiet snipes then I aggro the Grenadiers before finishing off the rest from below.
06:00 - The Saferoom fight is all about saving ammo, for me. I had no intention of killing the Scions or Grenadiers with my longshot.
Act 2
07:44 - I wanted the Stump first, they gave me the Stump first.
09:47 - This room used to give me so much trouble, so either I've improved my game or I got lucky.
12:08 - Without a ballistics damage bonus, I have no problem using up my longshot, besides, I'm counting on my Ult to save me during the LZ fight.
LZ - 14:05
Because the Hunters charge the LZ the entire plan is to hold back and use my Ult to run past everyone then use my Bait Armor and Concussive Explosives cards to keep me alive.
Scoreboard - 15:15
Death - 15:21
That damn Stopping Power Modifier foiled my plans, but I honestly believe that Stopping Power shouldn't affect my Reflective Shell.