Update on my NFS: Underground 2 cops mod(Police chatter, cop damage, hiding spots, pursuit breakers)
Lunar Priestess Clips
0:00 / 0:00
Update on my NFS: Underground 2 cops mod(Police chatter, cop damage, hiding spots, pursuit breakers)
7 012 просмотров · 1 дн. назад
Lunar Priestess Clips
191 подписчик
7 012 просмотров · 1 дн. назад
What I've added/improved since the last video:
Improvements to police AI(Might actually be worse now but it's definetly easier on low heat levels)
Improvements to heat.(Ported over timings from MW, heat stays after an escape)
Visible damage to cops by area hit and also being able wreck cops
Police chatter using MW's voice lines with correct car descriptions and situational lines
Improvements to pursuit HUD(still not final)
Reduced cop cars size, that was commented so many times on my last video :D
Cops on the minimap(currently only in pursuits)
Shops disabled during a pursuit, all shops currently changed to hiding spots. Might need to remove some later that are not so hidden
Pursuit breakers concept(very WIP still, some broken)
Several bug fixes
Removed Herobrine
Addintionally I would like to clear up what are my goals with this project.
I'm mainly making this mod for myself and I'm in no rush of releasing it yet.
I want to release it when it's actually a meaningful gameplay addition rather than just a quick gimmick.
Until then I'll keep posting updates like this weekly.
Also @frsmods also has a great COP mod for UG2, check him out.
My main channel: @LunarPriestessYT
My vods channel: @LunarPriestessVods
Timestamps
0:00 Examples of police chatter
1:00 hiding spots
1:09 Evaded screen
1:17 cops damage
1:46 pursuit breaker
2:01 Pursuit from Heat 1 to 5
4:01 Heat 2
6:01 heat 3
8:02 heat 4
10:02 heat 5