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Episode 11: Spatial Design Special - From Architecture to Real-Time 3D

XR Initiative

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Episode 11: Spatial Design Special - From Architecture to Real-Time 3D

21 просмотр · 6 дней назад
XR Initiative
23 подписчика
21 просмотр · 6 дней назад
In this episode, we are joined by Andy Connacher, a real-time 3D artist and award nominator for the RIBA Prize and CHALK Architecture Prize, who shares his journey from architectural design to real-time 3D. Andy shares his experience working as an architectural designer, his journey of developing his practice and technical skills and gradually becoming a 3D artist, and his professional Rhino–Blender workflow for creating highly detailed 3D environments. He also walks us through his modelling workflow, offering a closer look at the techniques and processes behind his work. If you are interested in 3D art, architectural visualisation, or real-time 3D, this session offers valuable insights into professional 3D workflows and techniques. Subscribe for more immersive technology showcases, XR innovations, and insights from leading researchers and practitioners. This video was produced by the XR Initiative, with support from Silicon Brighton, Finetuned, Tell Me Lemon, PLATF9RM, and Eagle Labs.