Перейти к содержимому

New features - RTS revival devlog #10

Dzejkob

0:00 / 0:00

New features - RTS revival devlog #10

199 просмотров · 1 год назад
Dzejkob
49 подписчиков
199 просмотров · 1 год назад
Presentation of RTS game development progress - more features: notification events, UI icons, mechanical workers, resource transfer connection point, second player content, higher fog density, uncovering enemies from fog, decay effect of dead units, colosal tank construction, units special abilities, better attack control of large groups of units, optimizations for hundreds of units and updates and improvements to the multiplayer game. Game written in Python (no-gil) / Cython using custom OpenGL engine. --------------------------- Modest website: http://www.dzejkobgames.eu 0:00 notification events, UI icons 0:29 mechanical workers etc. 0:52 resource transfer connection point 1:39 second player airport and features 2:04 UI icons for second player 2:19 higher fog density 2:45 uncovering enemies from the fog 3:12 dead decay effect 3:37 colosal tank and abilities 4:31 shot to ground 4:47 attack of large groups 6:00 optimizations for hundreds of units 6:34 multiplayer base construction 7:58 multiplayer attack