The ghoul that died in one hit: monsters by the numbers | Reception devlog 3
BellHopStudios
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The ghoul that died in one hit: monsters by the numbers | Reception devlog 3
0 просмотров · 11 дн. назад
BellHopStudios
2 подписчика
0 просмотров · 11 дн. назад
Reception's monsters are three species today: the rat, the bat, and the ghoul a bat becomes when it keeps winning. This is how they're built, how they grow on the map, why the first ghoul died in one hit, and how simulated fights, not feel, set every number.
Play the alpha free: https://playreception.com
The whole page, numbers and all: https://bellhopstudios.com/devlog/receptio...
Devlog 2, how a fight works: • One hit, eight steps: how a fight works | ...
Chapters
0:00 Intro
0:28 A species and a tier
1:19 Five abilities, each with a price
2:07 The ghoul that died in one hit
3:13 Monsters on the map
4:37 Teeth, wings and skulls
4:54 Set by simulation
5:52 What the measurements taught
6:32 What's next
Footage is the game itself: the guild's desks and the Training Hall filmed on a test save, and exhibition runs from our bot stream: https://twitch.tv/bellhopdev
The narration is a synthetic voice reading my script.
Bluesky: https://bsky.app/profile/bellhopstudios.com
X: https://x.com/BellHopStudio
Contact: support@bellhopstudios.com
#gamedev #indiedev #devlog #gacha #gamedesign