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Recreating Luigi’s Mansion’s Ghost Capture | Mix and Jam

Mix and Jam

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Recreating Luigi’s Mansion’s Ghost Capture | Mix and Jam

72 749 просмотров · 6 л. назад
Mix and Jam
165 тыс. подписчиков
72 749 просмотров · 6 л. назад
Capturing a ghost in Luigi’s Mansion is a very satisfying mechanic and the animations add a lot of personality to the game - so I thought it would be a good idea to try building a similar effect using Unity! Support Mix and Jam on Patreon!   / mixandjam   PROJECT REPOSITORY ------------------------------------- https://github.com/mixandjam/LuigisMa... REFERENCES ------------------------------- Jammo Character http://u3d.as/1G8A Unity Volumetric Light Shader Graph LWRP [MrTriPie]    • Unity Volumetric Light Shader Graph LWRP   Tornado effect Shader Graph [Hovl Studio]    • Гайд как создать эффект торнадо с помощью ...   EXTRA FOOTAGE ------------------------------------- Luigi's Mansion 3 - Gameplay Walkthrough || ZackScottGames    • Luigi's Mansion 3 - Gameplay Walkthrough P...   MUSIC ------------------------------------- Luigi's Mansion - Credits Remix || Scruffy    • Luigi's Mansion - Credits Remix   Follow me on twitter!   / andre_mc   Watch some other of the Mix and Jam videos! Superhot's Bullet Time    • Recreating Superhot's Bullet Time | Mix an...   God of War's Axe Throw    • Recreating God of War's Axe Throw | Mix an...   Monument Valley's Level Design    • Recreating Monument Valley's Level Design ...   Metal Gear Rising's Blade Mode    • Recreating Metal Gear Rising's Blade Mode ...   Metroid Prime's HUD Visual    • Recreating Metroid Prime's HUD Visual | Mi...