Voracity Corrosion is Fundamentally Flawed in its Design | Honkai: Star Rail
ManCarSua
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Voracity Corrosion is Fundamentally Flawed in its Design | Honkai: Star Rail
17 731 просмотр · 3 дня назад
ManCarSua
4,35 тыс. подписчиков
17 731 просмотр · 3 дня назад
Voracity Corrosion is Fundamentally Flawed in its Design | Honkai: Star Rail
I wanted to take the time to pull up my thoughts together for this video. While the state of Honkai Star Rail's end game has been deteriorating over time, I believe that this latest patch is the biggest offender to the cause with the addition of the Voracity Corrosion effect that has been spread around not just the regular game, but also through the End Game Content.
In all honesty, this mechanic, to me is flawed at a fundamental level, meaning that the way it was designed it is counter productive to the way that the game would normally be played and as such it is causing major issues as it is in its current state. Action Economy is vital for this game, and it absolutely ruins it.
My name is ManCarSua also known as Manny
I like to play Honkai Star Rail and Genshin Impact. I also like to theorize about dumb things in game or in general
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Timestamps:
0:00 - Introduction
2:16 - Action Economy, and how it differs from Genshin's Wild Hunt
4:47 - Voracity Corrosion being HP inflation with extra steps
6:24 - The Energy Problem
8:18 - Titan Kin - Mechanics that actually worked
10:05 - Dreamjolt Troupe - Mechanics that worked
12:34 - Honorable Mentions
15:07 - Buffs - How do we fix this?
17:04 - Consumption - How do we fix this?
19:50 - Why I made this video
21:37 - Conclusion and Closing Remarks, Thank you for Watching!
ALGORITHM SHENANIGANS HERE:
Star Rail is Perfectly Designed
ManCarSua
Voracity Corrosion is Fundamentally Flawed
Star Rail Voracity Corrosion
Star Rail Endgame
Star Rail Bosses
Star Rail 4.5
Star Rail Pure Fiction
Star Rail Anomaly Arbitration
Star Rail Apocalyptic Shadow
Star Rail Memory of Chaos
HSR
HSR Endgame
#honkaistarrail #starrail #voracitycorrosion #hsrendgame #hsr