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Swordquest: Fireworld (Atari 2600) - 01 All Clues Speedrun [21:43]

Evil Ryan

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Swordquest: Fireworld (Atari 2600) - 01 All Clues Speedrun [21:43]

77 просмотров · 1 дн. назад
Evil Ryan
562 подписчика
77 просмотров · 1 дн. назад
You can get the clues in any order and there is no actual ending to the game. I chose to start with Clue 05 because it is the only one where you are required to leave the access item for the last room in an earlier room. Since the challenge rooms get harder the longer you play, getting 05 done early mitigates the difficulty. I got lucky on this run to only get the rope glitch twice and both times I could drop it back into the room I was currently in. 00:00 - Demo 00:06 - Clue 05 02:33 - Clue 06 04:39 - Clue 07 07:18 - Clue 08 09:17 - Clue 09 11:17 - Clue 00 13:39 - Clue 01 15:17 - Clue 02 16:56 - Clue 03 19:26 - Clue 04 Played original cartridge on the Atari 2600+.