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Implementing a custom media processing pipeline using WebAssembly

Kranky Geek

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Implementing a custom media processing pipeline using WebAssembly

915 просмотров · 4 года назад
Kranky Geek
2,52 тыс. подписчиков
915 просмотров · 4 года назад
This session will cover how to add custom media processing to browser-based communications using WebAssembly. Learn the basics of WebAssembly and discover how to use it with WebRTC. Explore some challenges the Dolby.io team ran into when using it for audio processing in their WebRTC-based communications SDK. Finally, learn about how they leveraged this technology to add innovative features to the Dolby.io Communications APIs. Speaker: Andrzej Jarzabek, Staff Engineer, Dolby Thank you to our sponsors! Google - https://webrtc.org Agora - https://www.agora.io Daily - https://www.daily.co/ Dolby - https://bit.ly/3vgy7qy Element - https://ems.element.io/ Intel - https://bit.ly/31AtHRy RingCentral - https://developers.ringcentral.com/ SUBSCRIBE TO OUR WEEKLY: https://webrtcweekly.com/ 00:00 - Intro 3:20 - Dolby Voice in Dolby.io 5:15 - Network communication 8:15 - Multithreaded support 16:15 - Summary