Implementing a custom media processing pipeline using WebAssembly
Kranky Geek
0:00 / 0:00
Implementing a custom media processing pipeline using WebAssembly
915 просмотров · 4 года назад
Kranky Geek
2,52 тыс. подписчиков
915 просмотров · 4 года назад
This session will cover how to add custom media processing to browser-based communications using WebAssembly. Learn the basics of WebAssembly and discover how to use it with WebRTC. Explore some challenges the Dolby.io team ran into when using it for audio processing in their WebRTC-based communications SDK. Finally, learn about how they leveraged this technology to add innovative features to the Dolby.io Communications APIs.
Speaker:
Andrzej Jarzabek, Staff Engineer, Dolby
Thank you to our sponsors!
Google - https://webrtc.org
Agora - https://www.agora.io
Daily - https://www.daily.co/
Dolby - https://bit.ly/3vgy7qy
Element - https://ems.element.io/
Intel - https://bit.ly/31AtHRy
RingCentral - https://developers.ringcentral.com/
SUBSCRIBE TO OUR WEEKLY: https://webrtcweekly.com/
00:00 - Intro
3:20 - Dolby Voice in Dolby.io
5:15 - Network communication
8:15 - Multithreaded support
16:15 - Summary