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Modelling and Rigging a Crab in Blender, Part 7: Animating the Model

Culer Damage

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Modelling and Rigging a Crab in Blender, Part 7: Animating the Model

49 просмотров · 1 мес. назад
Culer Damage
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49 просмотров · 1 мес. назад
Play the crab game in your browser: https://crabrace.culerdamage.com Build it yourself, from Blender to a playable Three.js game: https://www.culerlearn.com/courses/ri... Founding price: £15 with code CRABSALELAUNCH, for the first 30 students or until 30 November 2026, whichever comes first. £35 after that. One-time access, 14-day refund guarantee. Part 7 of the creature build series. With the model loading and the environment in place from Parts 5 and 6, this video brings the creature to life, building the AnimationController class and getting the walk animation actually playing in the browser. The full course, Rigging and Animating a Creature in WebGL, covers the whole build with support documentation and tutor guidance, linked above. Join the course community on Facebook:   / creatureriggingandanimation   Previous: Part 6    • Modelling and Rigging a Crab in Blender, P...   Next: Part 8    • Modelling and Rigging a Crab in Blender, P...   Software used: VS Code, Three.js, Blender 3D