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爲什麼我們熱愛探索迷宮:動畫遊戲裏的“深淵”衝動(Analysis)

PANANDHAO

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爲什麼我們熱愛探索迷宮:動畫遊戲裏的“深淵”衝動(Analysis)

26 просмотров · 7 дн. назад
PANANDHAO
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26 просмотров · 7 дн. назад
本視頻不包含任何作品劇透,也不止討論《迷宮飯》。 請放心觀看,專注於感受視頻所提供的一切。 In a certain sense, it is even possible to say that nothing new happens in the world, for everything is but the repetition of the same primordial archetypes. (開頭那段是我直譯的orz!) 時間軸: 0:00 序 2:00 I(問題) 15:35 II(深淵與頂峰) 18:35 III(至高底色) 22:22 IV(神聖故事) 29:55 V(污穢與淨化) 參考資料: Fami通-九井諒子 Rudolf Otto and the Concept of the Numinous From the Basement to the Basic Set: The Early Years of Dungeons & Dragons Stanford Encyclopedia of Philosophy mysterium tremendum et fascinans Reddit讨论 Why is Oblivion comforting?(Oblivion) Whats your favourite place to explore?(Skyrim) The Theory of Enchantment and the Enchantment of Theory: the Art of Alfred Gell