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Maya 2018 Rendering Wireframe on Shaded using Hardware 2 renderer

weelian soh

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Maya 2018 Rendering Wireframe on Shaded using Hardware 2 renderer

7 578 просмотров · 7 л. назад
weelian soh
2,19 тыс. подписчиков
7 578 просмотров · 7 л. назад
This method utilize your graphics card's hardware rendering capabilities to render high quality wires to composite on subdivided or level 2 renders of polygon models. Other renderer's wireframe solution using Arnold or Mental ray results in high wireframe density. This method is relatively easy to setup and extremely fast to render.