SIGGRAPH 2026: Global-Scale Photorealism with Google Immersive View XR
Se-Joon Chung
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SIGGRAPH 2026: Global-Scale Photorealism with Google Immersive View XR
69 просмотров · 5 дней назад
Se-Joon Chung
3 подписчика
69 просмотров · 5 дней назад
This talk chronicles the engineering and design journey of bringing Google Maps Immersive View to standalone XR. We detail the unique challenges of rendering this fully navigable, global-scale environment on constrained headsets. Highlighting rendering optimizations for 3D Tiles and 3D Gaussian Splatting, intuitive hands-only gestural navigation, and adaptive spatial audio, we reveal how to achieve performant photorealism and active user presence on next-generation XR hardware.
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