I Made My Own Custom PCG Biome System, And You Can Too!
Procedural Minds
0:00 / 0:00
I Made My Own Custom PCG Biome System, And You Can Too!
6 796 просмотров · 1 год назад
Procedural Minds
18,9 тыс. подписчиков
6 796 просмотров · 1 год назад
In this video we create a full biome system that allows us to swap out the biome per area, control the falloff, what it spans on, and more!
________________________________________________________________________
________________________________________________________________________
PATREON: / procedural_minds
TWITCH: / krozjin
TWITTER / X: https://x.com/ProceduralMinds
TIKTOK: / procedural_minds
DISCORD: / discord
BLUESKY: https://bsky.app/profile/proceduralmi...
________________________________________________________________________
________________________________________________________________________
Affiliate Disclosure: Some of the links below are Amazon affiliate links. If you make a purchase through these links, I may earn a small commission at no extra cost to you. This helps support the channel — thank you!
Streaming Equipment:
Mic: https://amzn.to/450wtwW
Mic Arm: https://amzn.to/4bk2OT6
Audio Mixer: https://amzn.to/4gw9Ojg
Stream Deck: https://amzn.to/3QPsEaM
Keyboard: https://amzn.to/4wFAAdE
Mouse: https://amzn.to/4yqlJ8W
USB Hub: https://amzn.to/450wNMa
Soundbar: https://amzn.to/4vWE2Re
Headphones: https://amzn.to/44og2dP
Camera Equipment:
Camera: https://amzn.to/3TzDG4D
Camera Lens: https://amzn.to/3TzeFqc
Cam Link 4k: https://amzn.to/4vWDUBe
Other Equipment:
Portable AC: https://amzn.to/4w42NLB
________________________________________________________________________
________________________________________________________________________
PCGEx Fab: https://www.fab.com/listings/3f0bea1c...
________________________________________________________________________
________________________________________________________________________
00:00 - Tutorial Result Demo
01:41 - Tutorial Start
02:48 - Data Assets
06:28 - PCG Biome Spline
22:34 - Main PCG Biome Graph
26:17 - Setting Up Partitioning and Hiearchical Generation
28:50 - Improving the Visuals