Why My Attack Button Stopped Working Outside the Test Scene | Unity Devlog #11
Tajbuild
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Why My Attack Button Stopped Working Outside the Test Scene | Unity Devlog #11
24 просмотра · 2 недели назад
Tajbuild
4 подписчика
24 просмотра · 2 недели назад
In Part 11 of building Gemio with ChatGPT, we run into a classic Unity prefab trap: the new energy weapon worked perfectly in the Sandbox, but completely broke the moment we loaded into Level 01.
In this episode, we track down why the player shooting component and inputs failed across scene transitions, set up dynamic UI visibility for the mobile fire button and power-up icons, and sync unlock states cleanly with RunState and GameManager.
Project Built With:
Unity 6 (2D Mobile Platformer)
C# / Unity New Input System
#gamedev #unity2d #indiedev #unity6 #gamedevelopment #devlog